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Interview. Matt Leacock
“Creative Ways to Solve Problems”
By ANDREAS BECKER and MANUEL FRITSCH
Bronze Age in 2010, and Forbidden Is­ land in 2011. Another game he created with Rob Daviau was also nominated for Kennerspiel des Jahres: Pandemic Lega­ cy: Season 1 in 2016, and there was a special award for Pandemic Legacy: Sea­ son 2 in 2018. And let’s not forget this year’s second nomination for Kennerspiel, which is for Ticket to Ride Legacy: Leg­ ends of the West (designed with Daviau and Alan R. Moon).
The theme of Daybreak is quite unusu- al for a board game. How and when did you come up with it?
Matt Leacock: It happened during the pandemic. There was a lot of bad stuff going on in the world, including climate
change. I wanted to better understand what caused it, so I began researching the subject and reading a lot about it. How did you decide that this complex topic could be transposed into a game? I really felt that this could be a strong theme for a game. However, many books paint a very bleak picture. This made it very challenging to figure out whether there was even a solution to this problem. Luckily, I met Matteo Menapace very ear- ly in the development. Together, we ana- lyzed and discussed the information. And in the end, we arrived at the conclusion that there are solutions to the climate cri- sis. It gave us both hope.
The theme is serious and has a grim outlook, yet the game is entertaining.
I
highly topical theme. Yet, that’s just what Matt Leacock and Matteo Menapace managed to pull off. So it’s only natural that Daybreak was the front-runner in the competition against a host of strong contenders for Kennerspiel des Jahres.
In a way, this award was overdue; Lea- cock was on a path to become the Martin Scorsese of the gaming industry. Indeed, his games were nominated for Spiel des Jahres for three years running: Pandemic in 2009, Roll through the Ages: The
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t’s not often that you have a very good
game that also seamlessly integrates a
    Jury statement
Daybreak is brilliantly conceived, exciting and educational, and it demonstrates the value of collabora-
tion: if everyone pulls together, we can still overcome this global crisis. The two designers have also man- aged to present the highly charged, topical subject of climate crisis in such a way that it comes across without finger-pointing. The projects and research on the cards are based on real life research projects, which invites people to further research and discuss this subject, even after the game.
Photos: Thomas Ecke / Format C / Spiel des Jahres e. V.
  Matt Leacock, nominated for Daybreak and Ticket to Ride Legacy: Legends
of the West, at the award ceremony in Berlin, along with co-designer Matteo Menapace (the watermelon sticker— showing support for Palestinian civilians (see also Editorial)—on his t-shirt was removed after the photo was taken). Axel Kaldenhoven, managing director of Schmidt-Spiele, sits behind them.
  














































































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